TAYLOR SHANTON
About

I build the right team for exactly what you need — and stay with you until the last frame is delivered.

I’m a producer who specializes in visual effects and all things post-production. I came up as an editor, motion designer and colorist, and I still bring that eye to every shot I sign off.

Today I’m an Executive Producer at SOKRISPYMEDIA, where I lead the studio’s client work. On set I’m usually the visual effects supervisor, and once the plates are in, I help produce the shots with our team of artists all the way through to final delivery. That’s how we’ve delivered the last three seasons of Beast Games for Prime Video, four years of Halloween Horror Nights for Universal Studios, and a wide range of commercial work.

Pulling from a wide range of disciplines means I can scope a project honestly and accurately, casting the right specialists to keep the work both beautiful and effective. You call when it has to be right. My job is to make sure it is.

Taylor Shanton

A Decade, Three Chairs

From the edit suite to the executive producer’s chair
01 · 2012–2017
Editor, Motion Designer, Colorist

Where it started: cutting and grading documentaries, brand films and music videos for clients from Red Bull to Porsche, and learning what makes a frame work.

Take To The Fields for Precision Planting · American Made on Outdoor Channel · Flat Six Classics’ “Fred” · SHAED’s “Trampoline” · Louis York’s “Headphones”

See the editorial work →
02 · 2017 — now
Founder & Creative Director, Shanton & Co

The work outgrew one person, so I built a team. As Shanton & Co I hired and directed editors and motion designers under my own name, and learned to run projects rather than just cut them — at times more than a thousand a year. It’s still my own post and VFX practice today.

Brand and agency work including BIC, Akamai, Denny’s and the FBI

See the commercial work →
03 · 2023 — now
Executive Producer, SOKRISPYMEDIA

I went in-house to lead a team of much more specialized VFX and CG artists. I run client services, supervise on set and produce the VFX through delivery — while the studio builds its own IP, with two games on the way.

Beast Games for Prime Video · Universal Studios · 2K · Continental · Oikos · Feastables

See the case studies →
Custom Reels
Most of the work never makes it to a public page.

I’ve delivered thousands of projects over the last 15 years — CEO messages to staff, sales enablement, launch films and internal campaigns that were never meant to live online. Tell me what you’re making and I’ll build you a custom portfolio from that library, matched to your project.

Request a custom reel

Selected Clients

Direct and through agency partners
2KAkamaiAmazonBICContinentalDenny’sFBIFeastablesMcDonald’sNBCUniversalOikosPorschePrecision PlantingRed BullUniversal Studios